Alejandro Jiménez / Software developerSanto Domingo, DR

Xander Develops

Back to 1927 with
Untold Capers

Mickey and Oswald stand at opposite ends of a dimly lit industrial room.
Mickey and Oswald, from the game’s key art.

I drew parts of this world on paper and scanned them into the game. In Untold Capers, Mickey and Oswald take odd jobs and get into trouble in the early days of animation.

Play the demo View on Steam

The project index

GumDrop artwork with a gumball, wooden obstacles, and saw blades.

GumDrop

A gumball that sticks to walls. I made the first version in under 24 hours.

PairDrawing app icon.

PairDrawing

Two people draw on the same canvas. Each stroke appears on both screens as it happens.

A blocky footballer lines up a free kick against a wall of defenders.

Free Kicks World Cup

Pick a country, set the power, and bend the ball around the wall. Play a tournament or meet a friend online.

Browse more projects

Dunked & PixGuess

I worked on an arcade basketball game and a picture quiz for Bishop Digital. In Dunked, even a doughnut can be a basketball.

DunkedPixGuess

Behind the games in Antwerp

I built the applications that Antwerp Axe Throwing and Lycan Werewolf Game use to run their services.

Antwerp Axe ThrowingLycan